
In the theory Unity works with three scripting languages - C#, JavaScript and Python-like Boo. Out of the box it doesn’t support a language used by Unity - it can be easily solved by installing C# extension from official marketplace. Installation process is very straight forward. You can download VSCode from Microsoft website for free. Let’s go through the whole process step by step. After a while it turned up that VSCode can be linked with Unity to take an advantage of all the things that it is best at.
#What's the best visual studio mac for coding games code#
Visual Studio Code served me well for last few months and I couldn’t stand writing a single line of code without it. Lack of my favorite shortcuts, snippets system and absence of core functionalities that I use hundreds times a day. It was a MonoDevelop - the default IDE that Unity comes with and works smoothly out of the box. My biggest issue on early Unity expedition wasn’t a C#, it wasn’t a convoluted interface, nor a crazy amount of 3D vector math. Jumping from one territory to a completely new environment is a fantastic experience but comes with lots of difficulties. I just started my journey with Unity not long time ago and this article is a result of my early explorations that can be useful for newcomers.Īs a day to day front end developer I spend majority of the time in HTML, CSS and JavaScript. Just download Visual Studio Community, switch default Unity IDE and enjoy very smooth integration.įirst things first - I’m not an experienced game developer.

I published this article some time ago and Unity environment changed a lot. Unity development on macOS with Visual Studio Code
